Ding dong, the witch is dead! Okay, so she’s not so much dead as is ‘packed away in a cardboard box for another year’. Along with a severed arm, two dozen rubber spiders, a half-filed jar full of ‘eyeballs’, two plastic skeletons that’ll take an hour to detach from each other when we open the box next year and some sort of leathery book filled with arcane text. Klaatu barada-something or the other.
But yes, Halloween is over – and about time to. If you read this week’s VR vs. feature you’ll already know my struggles with writing about the holiday over the past week or so, Or rather the difficulty in writing about the holiday over and over again. There is, after all, only so many ways you can tell people it’s nearly Halloween.
So yes, it’s over for now – the Twitter and Facebook channels have been exorcised of their pumpkin enthused regalia and everything is back to normal. However, that doesn’t mean that we here are fully done with things that go bump in the night. After all now that 360 degree cameras are far more common a lot of spooky content went up on the various video channels that utilised them. So we’ve got a couple we’re going to see before we head back to our more usual brand of videos.
The first has a touch of sport about it, as we’re checking out skateboarding. Which I’m pretty sure is one sport we’ve not covered on Life in 360 before – unless it was included in the posts about the X Games. The team from Los Angeles based production studio Super Deluxe – a independent division of Turner Broadcasting – take us to a pretty regular looking skate park to follow around one skateboarder in particular. However, as they start their run reality starts to twist and warp and soon all sorts of visual effects are flying everywhere. Who’d’ve though skateboarding was so dangerous to the fabric of the universe?
VRFocus will be back, as usual, on Monday with our next example of 360 degree video from around the world. Until then be sure to check out everything you on the site today and throughout the weekend. When it comes to virtual reality it’s a non-stop ride!
via Mint VR