Improvements in the speed of data transmission has implications for many industries, and visual effects studio and virtual reality (VR) content creators Digital Domain are hoping to tap into innovation surrounding 5G networks to improve the VR experience.
5G networks would offer higher speeds, lower latencies and better overall performance and reliability compared to existing 4G and 3G networks. This is key to the development of several technology areas, including VR, augmented reality (AR), autonomous vehicles and connected workplaces.
To explore the possibilities offered by 5G, Digital Domain has joined the ‘5G Networks Slicing Association’ along with prominent firms such as Huawei, Deutsche Telekom, Tencent, Vokwagen and China Mobile. The Association will look at what different industries require from 5G, and how technical issues and new standards will affect development.
Daniel Seah, Executive Director and Chief Executive Officer of Digital Domain, commented, “It’s a great honor for us to be able to work with global well-known partners across industries to form the 5G Network Slicing Association. 5G brings the promise of future innovation and invention. As XR technology and content continues to flourish and evolve, consumer demand for consistency in higher data rates and lower latency will grow exponentially. This association will ensure that we are all optimizing 5G to its highest capacity to provide an enhanced mobile broadband experience for the world.”
Digital Domain are probably best known for their visual effects work on films such as Titanic and Spider-Man: homecoming, though the company has also been heavily involved in VR, developing original VR films such as Micro Giants, which was featured at the 2018 Sundance Film Festival.
Daniel Seah added, “The 5G network’s higher data speeds and lower latency rates will bring substantial improvements to the VR experience. In addition to exploring 5G technology, Digital Domain will continue to focus on creating premium VR content to drive the evolution of technologies and the transformation of the industry.”
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via Mint VR