I could name all of the actually good VR strategy games I’ve played to date on a single hand. Near the top of the list is Brass Tactics, an Oculus Rift exclusive from an experienced team that worked on Age of Empires, then you’ve got a collection of other titles like AirMech Command, Skyworld, and a few God games that don’t really capture the magic of strategy all that well. Final Assault is coming soon, but other than that it’s a bit of a drought. Luckily, MoonStrike is here to fill that gap.
MoonStrike was originally debuted over two years ago back before the Rift and Vive had even officially launched and is finally back in the spotlight after a couple years of extended hibernation and development.
Mechanically, MoonStrike is a very simple game. All you really need to know how to do is click on things, drag them around, and then release. That’s about it. But underneath that layer of simplicity is some surprising RTS-style depth.
There are five factions to pick from all with different unit types and advantages, up to three player multiplayer, AI for single player challenges, as well as a mixture of crafted and randomly generated levels to help mix things up.
MoonStrike is finally releasing this week on August 2nd for Rift and Vive on both Oculus Home and Steam at a price point of $19.99 along with a 15% launch window discount.
Let us know what you think of the game down in the comments below!
Tagged with: Big Dorks, MoonStrike, rts
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via Mint VR