StarVR Claims Its Headset Will Be First To Support VirtualLink USB-C Standard

StarVR Claims Its Headset Will Be First To Support VirtualLink USB-C Standard

A StarVR representative told UploadVR its $3200 ultra wide field of view VR headset supports the new VirtualLink VR cable standard.

VirtualLink was first announced back in July. It is a single cable standard specifically for VR which uses the USB Type-C connector. The goal of the standard is to simplify PC VR setup and allow headsets to work on new systems with fewer ports, like laptops or mini PCs. It should also ensure that PCs meeting the standard can deliver enough information and power to upcoming headsets, potentially reducing setup or hardware issues encountered in the first generation of PC-powered headsets. It is also possible too the standardization of PC VR cables will also bring the overall price down as economies of scale and and competition drive at the price of hardware.

Currently Facebook’s Oculus, Valve, HTC, and Microsoft are all part of the VirtualLink consortium, but none of these companies have released a headset with a VirtualLink cable yet. It is possible, however, the ‘Rift S’ headset TechCrunch reported Oculus will release next year and the Valve first party headset our sources tell us is in the works would both use VirtualLink. NVIDIA and AMD are also a part of the consortium. AMD hasn’t announced any GPUs with VirtualLink yet, but NVIDIA’s new RTX series of GPUs all feature a VirtualLink port, and the TITAN RTX announced this week does too.

We’ll note also that we’ve been reaching out to representatives from StarVR in an attempt to get clarity about the status of the team and the organization after filings showed investor Starbreeze replaced its CEO after delisting the company publicly in Taiwan after just six months.

StarVR first confirmed the high-end specifications for the StarVR One headset at SIGGRAPH in August and then revealed its eye-popping price via its developer program website in November. The StarVR representative also claimed strong demand for the headset but wouldn’t provide the number of units sold “as applications are still being reviewed.”

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The post StarVR Claims Its Headset Will Be First To Support VirtualLink USB-C Standard appeared first on UploadVR.



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