This prototype haptic VR controller from Microsoft Research suggests where Valveās Index controllers could go next.
Developed at KAIST University, TORC is a haptic controller offering āHigh-Dexterity Finger Interactionā. In its prototype stage, it uses a Vive Tracker for movement. The controller has a trackpad for your thumb protruding from one side. The user places their index and middle fingers on the back on this pad.
A New Type Of Haptic VR Controller
In VR, this simulates grabbing an object with those two fingers and your thumb. Sliding your thumb over the trackpad rotates the object in question. It doesnāt look entirely natural, but it is an interesting solution for object manipulation in VR.
Crucially, TORC uses a pressure sensor to detect when the user is squeezing an object. For elastic objects, this could simulate squeezing. Whereas Valveās Index controllers can only detect when your fingers are touching the controller and when they arenāt, TORC could ensure users are physically gripping virtual objects. The thumbpad, meanwhile, is able to simulate textures when moving it.
This being a prototype, though, TORC doesnāt seem to have other classic VR features like triggers and buttons. Thereās no thumbstick for locomotion, for example. Weād also like to see a version of the controller that utilizes all of the userās fingers.
TORC certainly doesnāt have all the answers for haptic feedback in VR, then. But it does look like an interesting middle ground between something like the Index controllers and more robust haptic systems like HaptX. The latter systems are still complex, expensive and likely someways off from consumer viability. TORC, meanwhile, certainly looks like it would at least fit alongside a modern VR controller. Whether or not anything will come of it remains to be seen.
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via Mint VR