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Valve, Inc. has today published the top selling videogame titles of 2017, as per the hugely popular digital distribution platform for PC, Steam. This year, more subcategories have been included in the top selling lists, including virtual reality (VR) videogames for the first time.

The 2017 edition of Steam’s ‘Year End Charts’ is the second time Valve has published such detailed information on the software sales throughout the previous calendar year. This edition however, includes many more category breakdowns such as the top VR titles, Early Access titles, Most Played titles and titles that enjoyed the best Opening Week performance.

The chart includes titles compatible with any head-mounted display (HMD) supported by Steam VR, including the HTC Vive, Oculus Rift, OSVR Hacker Dev Kit and Windows Mixed Reality platforms. The top selling VR titles are as follows, organised into tiers by gross revenue.

Job Simulator screenshot

Platinum

Job Simulator: The 2050 Archives
Raw Data
Arizona Sunshine
Hot Dogs, Horseshoes & Hand Grenades
SuperHot VR
AudioShield
Space Pirate
Tilt Brush
Gorn
Fallout 4 VR
Rick and Morty: Virtual Rick-Ality
Onward

Dead Effect 2 VR screenshot

Gold

Pavlov VR Shooter
Batman Arkham VR
The Talos Principle VR
I Expect You To Die
Sairento VR
QuiVr
Dead Effect VR
The Last Hope
DOOM VFR
Virtual Desktop
Paranormal Activity: The Lost Soul
Vanishing Realms

Gal*Gun VR screenshot

Silver

Gal*Gun VR
Eleven Table Tennis VR
Duck Season
Fruit Ninja VR
Iron Wolf
The Gallery: Call of the Starseed
To The Top
The Golf Club VR
Sports Bar VR
The Brookhaven Experiment
Eagle Flight
The Blu
A Chain In A Room
Serious Sam: The First Encounter
LA Noire: The VR Case Files
The Gallery: Heart of the Emberstone

The full breakdown of Steam’s ‘Year End Charts’ for 2017 is available on the official Steam website. VRFocus will keep you updated with all the latest VR videogames and software hitting Steam throughout 2018.



via Mint VR

Drop Is A VR Productivity Environment For HTC Vive

Drop Software Inc. wants to change the way people access information in virtual reality. Its flagship VR title, Drop, provides a 360-degree environment that folks can use to browse the internet. It raised a seed round of an undisclosed amount in August, drawing investments from HTC as well as firms such as Macro Ventures, Autochrome Ventures, and Backstage Capital. Drop is available on the HTC Vive headset.

“If I told you to open your MacBook right now the first thing you’d do is open Safari or Google Chrome or something along those lines,” said Drop Software’s CEO and co-founder Russell Ladson in a phone call with GamesBeat. “We’ve done it on desktops. We’ve done it on mobile phones. For our team, we asked ourselves, ‘What does this look like in VR?’”

Ladson says that users spend an average of 26 minutes inside Drop, typically performing actions such as sending emails, watching videos, and reading articles. Its audience is primarily folks who use their VR headsets six to eight hours every week. Some of its users have called it a “virtual Pinterest board,” referring to how they can visually organize content around them in a 3D space.

Drop has had to tackle a few issues in the course of developing its user interface, a few of which it’s still working out. Ladson says that input is a big challenge, particularly because the team doesn’t believe keyboards are the best way to interact with a virtual environment.

“We built an initial version of Drop using hand gesture technology and a keyboard, and we found that—the idea of using hand gestures in the environment makes sense when it’s a one-off action, but it can’t be the primary part of the interface, because of arm fatigue,” said Ladson.

Other issues include readability of websites and figuring out how to optimally use the 360-degree environment. In Drop, users can point at a window and pull it toward them, enlarging it so it’s easier to read. When they’re done, they can toss it away and it will poof out of existence.

“The tutorial is the first thing you have to use before it even allows you to search in the environment. It’s almost mandatory,” said Ladson. “The reason we did that was because people wouldn’t necessarily know, once they did a query, that all they had to do was point the laser pointer at that web link, and that panel will fly out to you.”

Drop isn’t the only virtual browsing space out there. Earlier this year, Oculus announced a new Dash interface for its Rift headset, which can run PC applications. It also has developed the Oculus Browser, which enables folks to surf the web and look at 3D content. Google also released a version of its web browser Chrome that is VR-capable.

“That’s what we’re seeing right now in this idea that VR does have this amazing use case, to be a productivity suite, a place where I go and I lock in for the first two hours of my work day,” said Ladson. “That’s where I get everything done. That’s going to change the way that people work. I think we’ll move from this idea of how open floor plans became so popular to everyone having some type of VR station. Especially as more standalone headsets become available on the market.”

It’s not just VR, either. Drop is talking to some companies that specialize in augmented reality and exploring how it could create a similar browsing environment for AR. It’s also interested in incorporating other technologies, such as AI assistants that use voice, such as Amazon’s Alexa.

The main challenge it has to solve is distribution, which Ladson says it’s approaching by talking to more hardware providers. Not only will that get Drop in front of more users, but it may help with monetization down the line. Most browsers bring in cash by signing deals with search engines, as Mozilla did with Google in the early 2000s. By the end of 2018, Drop is planning to roll out to the Rift as well as Microsoft Mixed Reality headsets.

“We want to create that first piece of hardware that replaces the smartphone and becomes as ubiquitous as the smartphone,” said Ladson. “But we know that for us, that’s a 7-10 year vision type of thing. We just felt that it made sense to start here today with the early adopters, the early enthusiasts, and start understanding the space from there.”

This post by Stephanie Chan originally appeared on VentureBeat.

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via Mint VR

Double XVR Ltd. has today launched a beta programme offering users the opportunity to access a suite of tools designed for embedding virtual reality (VR) content on websites without requiring any knowledge of coding. Users can upload 360 degree images and videos using only drag-and-drop.

DoublX art

The DoublX Beta, live now, proposes a powerful online platform that allows users to create VR websites without a single line of code. Creators, designers and VR camera owners can take advantage of a drag-and-drop editor environment that features an array of advanced functions to create custom VR websites. The product is based on unique RENDERER (DoublX intellectual proprietary) that operates on a regular web browser such as Chrome or Safari.

Gal Rotem, CEO: “We have developed a new type of technology for creating VR websites, so for the first time anyone can create such sites”.

For web designers, DoublX opens a new category, which enables easy VR web creation. DoublX provides the ability to use its databases to manage content and clients. This reduces the need for a high-skilled developer that costs several thousands of dollars. DoublX also provides a white-label solution for companies and brands that use the platform with a custom skin.

With Doublx, Michal Hubscmann, CEO vdroom, built several VR Webs for hotels: “I have been in the business of the hotel websites since late 1998. I have been through some major changes along the way, but I have never seen anything like DoublX. It is the best online VR Platform I’ve experienced. By using DoublX we will save a lot of our time and money.”

Shahar Bin-Nun, CEO HumanEyes Technologies Ltd., chose the DoublX Solution as the white label Platform for the company’s online VR website creation – Zone: “The DoublX system is the complementary product to our company as an innovative and advanced company. It is important to note that the integration with their product was easy. And they are open minded to our needs at any given moment.”

DoublX artThe DoublX beta operates directly in a browser with no installation or app download requirements. You can visit the official website, DoublX.com, for more information and VRFocus will keep you updated with all the latest developments in web-based VR.



via Mint VR

RillyBoss Studios has launched its debut virtual reality (VR) videogame, Knights of the Drowned Table, now available via Steam Early Access. Knights of the Drowned Table transports players into a fantasy tavern, where they will encounter the local bar flies.

Knights of the Drowned Table screenshot

The gameplay of Knights of the Drowned Table plays out via flashbacks from within this tavern. As you bring each drunk a drink they will tell you a tale, and as they narrate their outrageous adventures, you will relive them through your own eyes; journeying through new lands and engaging in combat with various ferocious enemies.

Players can chose to play solo or co-operatively in the story mode, or duke it out in PvP. Knights of the Drowned Table presents a series of unique stories, levels, and a sense of humour, supporting co-operative gameplay for up to five players.

“We have been creating Knights of the Drowned Table for a little over four months. We are excited to bring it to the fans and are eager to grow with our community,” stated William Ross of RillyBoss Studios in an e-mail to VRFocus.

RillyBoss Studios aim to launch the full Knights of the Drowned Table videogame in June 2018. The next six months will be spent addressing community feedback, as well as adding more content, polish, and features, including additional voice acted stories, environments, and gameplay modes.

Knights of the Drowned Table screenshot

“The main goal of releasing Knights of the Drowned Table via Early Access is engage with the community. We greatly encourage brutally honest feedback, suggestions, and ideas. We want to deliver the best product we can, and need help from the community to create that,” reads the official Steam Early Access page for Knights of the Drowned Table.

Knights of the Drowned Table is available via Steam Early Access now, compatible with HTC Vive, Oculus Rift and Windows Mixed Reality head-mounted displays (HMDs). The videogame is priced at £11.39 GBP while in Early Access, though RillyBoss Studios warn that there could be a price increase upon the launch of the full title next year. VRFocus will keep you updated with all the latest details on Knights of the Drowned Table and other VR videogames or experiences from RillyBoss Studios



via Mint VR

So we’re here, 2018. To be honest this particular edition of Life In 360° is being written on December 29th so I have absolutely no idea as to what might have transpired between December 31st and January 1st. Perhaps the world has been conquered by aliens. Perhaps world peace was declared. Perhaps Garth Brooks was elected as the new Pope. Not a clue. There’s a very good chance most of us here are hungover and wouldn’t have any idea what was going on anyway.

Life In 360° / 360 Degree VideoWell, since we can’t exactly prepare in advance for something that hasn’t actually happened yet let’s take a look at the year that was shall we? More specifically let’s do a space time rewind to London and the striking of midnight LAST year and the end of 2016 and beginning of 2017.

Whilst there are a number of 360 degree videos of the chimes of Big Ben sounding and the London Eye – that’s the big ferris wheel they put up on the side of the Thames years back now for those not familiar – being lit up with fireworks galore. Feel free to look them up for a view from the crowd. The footage instead comes from Auntie herself, the British Broadcasting Corporation – the BBC. Who very kindly recorded (or at least BBC Taster did) the whole shebang from the sixty second countdown, to the ringing in of the new year and to the final whizzbang.

It’s a musical and visual extravaganza packed full of contemporary pop music and plenty of modern crowd pleasers. The BBC even provided a track list for the mashup/remix which is pretty good of them. Keep an ear out for:

  • Prince – 1999
  • Prince – Let’s Go Crazy
  • Prince – Alphabet St
  • Prince – Kiss
  • Sigala (feat. John Newman & Nile Rodgers) – Give Me Your Love
  • Walk the Moon – Shut Up and Dance
  • Buggles – Video Killed The Radio Star
  • Jimi Hendrix – Crosstown Traffic
  • Fatman Scoop (feat. DJ Kool) – It Takes Scoop
  • Orbital – Chime
  • Woodkid – Run Boy Run
  • Frankie Goes To Hollywood – Relax
  • Kungs vs. Cookin’ on 3 Burners – This Girl
  • TNGHT – Higher Ground
  • M Beat (feat. General Levy) – Incredible
  • Fatboy Slim and Riva Starr (feat. Beardyman) – Eat, Sleep, Rave, Repeat
  • Edmundo Ros & His Orchestra – London is the Place for Me
  • Coldplay – A Sky Full of Stars (Hardwell Remix)
  • David Bowie – Fame
  • David Bowie – Space Oddity
  • David Bowie – Suffragette City
  • David Bowie – Ziggy Stardust
  • Chromeo – Jealous (Dillon Francis Remix)
  • Swedish House Mafia (feat. John Martin) – Don’t You Worry Child

As usual, just because there’s a major holiday going on that doesn’t mean there’s not going to be things happening throughout the day on VRFocus so please do keep a look out for those. Li360 will be back tomorrow for the last video in our slightly later festive timeslot.



via Mint VR

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