Zombies have become one of the favourite sources of cannon fodder in modern videogames. Perhaps because they provide a guilt-free source of enemies to shoot down while also providing a satisfying amount of gore. Either way, VRillAR have announced that its virtual reality (VR) zombie shooter, Dead Ground: Arena has left early access and entered its full release.
Dead Ground: Arena lets players take on the role of an agent for secret organisation known as Blackrain, sent out the fulfil objectives, such as protecting VIPs or rescuing hostages from the vast hordes of zombies.
Players can fight in seven different levels, ranging from dark, claustrophobic caves, to railway stations where the undead come at you from all sides. The fight off the unrelenting zombie menace, players can procure a number of weapons, from typical FPS fare such as shotguns or grenades through the exotic sci-fi weaponry such as the Free Ray or Gravity Gun.
There are over 30 different enemy types, ranging from standard enemy mooks to zombies that can jump, or crawl up and down walls, so keeping an eye out is a vital skill. There are also bosses to look out for. A range of difficulty levels is available, with completion of Normal mode unlocking the more challenging Veteran mode.
The developers say that they have listened to the feedback provided by the community during the Early Access period, and are still continuing to add new content, including new maps which will be added in the coming months.
In addition to the release of Dead Ground: Arena, the developers have also announced that demo for Dead GroundZ will be released some time later this month. Dead GroundZ is a story-driven experience set in the same universe as Dead Ground: Arena.
Dead Ground: Arena is available on Steam for HTC Vive, Oculus Rift and Windows Mixed Reality, priced at £7.97 (GBP), which is a 30% launch discount on the usual price of £11.39. Further information can be found on the Steam Store page. For future coverage of new and upcoming VR titles, keep checking back with VRFocus.
via Mint VR